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Gamesalad or corona
Gamesalad or corona













  1. Gamesalad or corona how to#
  2. Gamesalad or corona android#
  3. Gamesalad or corona pro#

If this "experiment" works out I'll probably do that from now on - although I might switch back and forth as far as which one I do first. Yes, that means I'm actually going to make WtS twice - once with Corona and then with Unity. Thanks to my friends Ross and Randy I'm doing something very different with this game dev course - I'm creating it for Corona SDK and then will turn right around and recreate it for Unity. I'm hoping by focusing on the different techniques vs showing how a specific game is made, it will make it easier for you to take those techniques and use them in many different ways in your own games.

Gamesalad or corona how to#

This course will not be a "here's how to make this game" type of course, but instead will be showing the different techniques used to make it. I'm close to being done with the game and once that happens I'll be "chopping it into pieces" that can be used for the course. (Just make sure they're licensed in such a way that using them in other engines is okay.) Look to other engines for some great assets to use in your games. While I'm writing the game using Corona SDK, I'm using art assets from GameSalad and audio assets from Unity. While Desperado is a "better" IDE, it's not available publicly and since the source code for WtS will be distributed later I needed it in a format others could use. I started with Desperado, an in-house tool, and then switched to Outlaw as I got close to finishing the core coding. My development environment is Outlaw, an IDE I wrote a few years ago specifically for Corona developers. (If you've never tried Lua, take a look at it - small, fast, and the most fun programming language I've ever used.) This game is using Corona SDK as the game engine, which means I'm using Lua as the programming language.

gamesalad or corona

You can pick up pearls that give you a few seconds to kill the fish just in case they're right on your tail. Since I had some free-to-use ocean-themed artwork sitting around I decided to make a game where you control a diver through a reef maze, trying to pick up sea shells and avoiding the enemy fish. Silver, a game from the 80s that I recreated a couple years ago. Watch the tutorial below and ask me any questions if you do have.WtS is an arcade game that was inspired by Pac-Man and I. One will lead to the correct scene and the other to the wrong scene. In this tutorial we’ll be creating a Quiz app wherein an question with multiple choices open up and you’re asked to choose the right option. That being said, I wanted to teach you guys the basics of Gamesalad and let you learn how to basically work with Gamesalad. However publishing to the Web or Mac is free. Go here or here for more details.

gamesalad or corona

Gamesalad or corona pro#

However you’ll need the pro version of Gamesalad as is the case with Windows 8 app submission.

Gamesalad or corona android#

Android Play Store App submission requires you to pay 25$ once and for all.

gamesalad or corona

Gamesalad charges no extra fee from their side and you can submit to App Store even with the free version with the Gamesalad splash screen in the beginning. iOS App Store Publishing requires you to pay 99$ as the developer fee every year. Please note before you begin with the tutorial that:ġ. It simply lets any freelancers or freebies to develop apps for the leading Mobile platforms like iOS, Android or Windows 8. Gamesalad accelerates your game development process by letting you build just about anything with drag-and-drop logics and actors.















Gamesalad or corona